In this installment, Marie and Chris double down on topicality and discuss their time with Fallout 4. Chris inadvertently stumbles upon the premise for an underwater game that really *should* exist, while Marie wonders why there's no one left in the wasteland that knows how to build a decent wall.
In this installment, Marie waxes poetic about her time with the Xbox Elite controller while Chris speaks more practically on his experience with the Steam Controller. There is some (smack) talk about Halo 5, followed by gushing about indie darling Soma.
In this installment, Chris voices some strong opinions after playing the first two games in the Uncharted series at Marie's behest. As a result, Marie is periodically shocked into speechlessness. She may or may not still be friends with Chris.
In this installment, Chris explains his deep-seated aversion to modern touch interfaces and Marie attempts to figure out what's wrong with his brain. Guesses are made about the future of Nintendo, and then the gloves come off for an old-school "Mac vs. PC" argument.
In this installment, Chris attempts to discuss playing Call of Duty: Advanced Warfare but gets sidetracked by boob physics, and Marie shares her feelings on dying an absurd number of times while playing Hotline Miami 2: Wrong Number.
Trading video games is a proud, time-honored tradition. In the 80s and 90s, kids would trade cartridges with friends to play games they wouldn't otherwise have access to. Today, those same kids trade games to argue about them on their podcasts.
In this installment, our dynamic duo pores over the minutia of Binding of Isaac, Chris explains his One Weird Trick to enjoying media he disagrees with, and Marie desperately tries to figure out whether or not she's having any fun.
While traveling through otherworldly fantasy mountains, it is important to remain mindful that rhinoceroses have exceptionally short fuses. Whether you're driving a jeep through their mating grounds or simply firing machine guns erratically into the air, they can and will do their best to spoil your good time.
In this installment, Marie gets chased by rhinos and has a swearing problem, while Chris drops shade on the time-honored craft of storytelling and accidentally concocts a much better narrative direction for Far Cry 3.
This week's podcast comes in at a svelte 22 minutes as we experiment with a shorter, more focused show. Don't worry, though -- we still manage to veer off on a few wild tangents.
This installment is centered around the launch of Super Smash Bros. for 3DS, which is the latest game in a long-running series that Marie has never played(!). Topics discussed include the appeal of Smash Bros., goals, motivations, hopes, and dreams.